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As the name suggests, people learn best when they learn through experience. Measuring learners as they are experiencing learning also enables better metrics and better outcomes.
Experience learning takes its cue from games as well as traditional education and can be non-linear and self-managed by the student. Deliver learning experiences via the cloud across all devices, from VR headsets to mobile phone apps, wherever your learners are.
Why are XR, VR and AR so effective?
IMMERSION
Transport your senses to the virtual world
EMOTION
See and feel the consequences of your actions
EXPERIENCE
Learn from your experiences

In what areas does VR work well?

SOFT SKILLS

HEALTH & SAFETY/ COMPLIANCE

TECHNICAL TRAINING

RELAXATION
Training that involves potentially dangerous, hard to get to environments or expensive equipment, physically impossible scenarios, time travel and simulations where spatial awareness is beneficial are all great examples of where VR works well for training.
Can I measure performance?
Yes - The key difference of VR training compared to traditional digital and classroom methods is that it measures competence, not completion.
The scenarios are delivered with xAPI, which allows us to record every movement and decision, what decisions a learner makes and how long they take to make it.
Graphical analysis on our web front end allows you see how individual learners are performing, how populations are faring and what areas of the training may require additional interventions.

VISITING US
The Learning Technology Building, 6 Harnall Row, Coventry CV1 5DR
We are based in Coventry's creative quarter, just off Far Gosford Street. Our head office is centrally located in the heart of the West Midlands, close to motorway links (M40, M42, M6, M69 and A45/M1) and within walking distance of Coventry railway station.
http://www.nationalrail.co.uk/
There is car parking available, please let us know if you would like us to book you a space.